The New Novel From The Best-selling Author Of Ready Player One.
Zack Lightman has spent his life dreaming. Dreaming that the real
world could be a little more like the countless science-fiction
books, movies, and video games he's spent his life consuming.
Dreaming that one day, some fantastic, world-altering event will
shatter the monotony of his humdrum existence and whisk him off on
some grand space-faring adventure. But hey, there's nothing wrong
with a little escapism, right? After all, Zack tells himself, he
knows the difference between fantasy and reality. He knows that
here in the real world, aimless teenage gamers with anger issues
don't get chosen to save the universe. And then he sees the flying
saucer. Even stranger, the alien ship he's staring at is straight
out of the video game he plays every night, a hugely popular online
flight simulator called Armada-in which gamers just happen to be
protecting the earth from alien invaders. No, Zack hasn't lost his
mind. As impossible as it seems, what he's seeing is all too real.
And his skills-as well as those of millions of gamers across the
world-are going to be needed to save the earth from what's about to
befall it. It's Zack's chance, at last, to play the hero. But even
through the terror and exhilaration, he can't help thinking back to
all those science-fiction stories he grew up with, and wondering:
Doesn't something about this scenario seem a little...familiar? At
once gleefully embracing and brilliantly subverting science-fiction
conventions as only Ernest Cline could, Armada is a rollicking,
surprising thriller, a classic coming of age adventure, and an
alien invasion tale like nothing you've ever read before-one whose
every page is infused with the pop-culture savvy that has helped
make Ready Player One a phenomenon.
Pán prsteňov je dielo, ktoré sa v uplynulých desaťročiach dočkalo
desiatok vydaní na celom svete. Dramatický a spletitý príbeh o
čarovnom Prsteni si získal milióny čitateľov a popredné miesto v
klasickom fonde svetovej fantastickej literatúry. Tolkienov
rozprávačský talent a záujem o mytológiu vytvoril neuveriteľný svet
fantázie, schopný vtiahnuť do svojho deja mladých i dospelých
milovníkov čarovných príbehov o rozprávkových bytostiach z
tajomných končín krajiny Stredozeme, ktorej existencia je ohrozená
rozpínajúcim sa zlom. Dve veže sú pokračovaním príbehu po rozpade
Spoločenstva Prsteňa. Knihu preložil Otakar Kořínek.
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